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 Nether Core Raid Event - Blazing Howitzer Lethal

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mamoncrief
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PostSubject: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 4:20 am

Event Lethal: Blazing Howitzer v2




Stats:

14571
16195
12672
14655
10947

Skills:

Sundering Fire-Deal 3 random attacks dealing heavy ATK damage, weakening targets for 1 hit. 200%, Modifier 30% proc rate

Flaming Fortitude-On enemy death, raise ATK and DEF of ALL squadmates. 50% Modifier, 35% proc rate



Event Epic: Archangel STK-4X




Stats:

12873
13248
12747
11754
14429

Skill:

Hallowed Cleaving: Deal 3 random attacks dealing heavy AGI damage, and heavily lower DEF. 200% Modifier, 30% proc rate





Event Savage: XOR-44-4 Shield Spider




Stats:

10213
8169
10066
10959
9337

Skills:

Paralyzing Bites- Deal 3 random attacks dealing AGI damage, and silence targets for 2 turns. 150% modifier, 30% proc rate

Reinforced Bubble- On ally death, shield caster and 2 weak allies, reducing the next 2 damage sources for 60% 35% proc rate


Last edited by mamoncrief on September 27th 2013, 4:34 am; edited 2 times in total
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 4:33 am

Strange Atk/Def buff. Buffs all but only procs on enemy death.

So no buff for raid boss fights. And for pvp you'll have to atk first for a chance for the buff to proc early.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 4:49 am

Yeah, it's a snowball lethal. And it also looks like you will STILL have to win a proc roll to get the buff, so it's not guaranteed every kill. 35% still has to trigger.

Will be useful on the side with a golem and 2 titanfists in the middle, and blue on the far side, to get early kills. Or in a tank team that likes to drag out fights more, so could get more use from the buff.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 4:50 am

Most interesting thing for me is the dual action event savage---- if it is indeed dual action. Just realized that even though golem has 2 skills, it only gets one attack round. That is a sad sad thing. If this is dual action savage it will be interesting to see if he has any use after this event.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 6:03 am

Anyone else notice that the enemy boss text title still says "Cannonback Reaver"? Maybe we will win those instead of this new guy Smile 
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 6:30 am

Nope, just lazy spell check. I would hate it if they gave out battle master again haha. I loathe nukes because they counter my squad Smile
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 7:15 am

mamoncrief wrote:
Most interesting thing for me is the dual action event savage---- if it is indeed dual action. Just realized that even though golem has 2 skills, it only gets one attack round. That is a sad sad thing. If this is dual action savage it will be interesting to see if he has any use after this event.
I am not sure what you mean by this, golem has two auto attacks or auto+ stopping power. I did notice colossus only auto attacking once.

The epic savage looks like he will actually be somewhat useful during the event. The rare savage is totally useless.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 7:25 am

I'm loving all the new artwork, especially Archangel, he's badass. This new L looks like it's be top tier for sure, should be interesting to see how it pans out.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 7:26 am

WTH is lesser savage in this event good for, any1 can tell?
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 8:28 am

Archangel epic looks cool. Love the art and the skill is decent if not amazing.

I went ahead and added the Lethal and Epic to the wiki. This should let Mamoncrief focus on the event page and updating the events list.

Also, it looks like there might be another Mid-event savage release. There is data in the JSON for a two-skill Corporate Bouncer E2 epic (http://fatalfrontier.wikia.com/wiki/Corporate_Bouncer) with some interesting skills and decent stats.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 8:41 am

^ yeah, Corp Bouncer...LOL he looks pretty bad ass!

Dakota did well this time (apart from the completely useless UC savage)
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 8:46 am

10533l


Shocking Revenge
On ally death, deal massive AGI damage to one enemy. Modifier 400%. Rate 35%

Respect my Authority!
Deal 4 random attacks dealing heavy ATK damage, and lower ATK. Modifier 100%. Rate 30%


I want this one instead.  Smile


Last edited by Edwardgrc2 on September 26th 2013, 5:35 pm; edited 1 time in total
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 8:49 am

^ wtf is with their wording..."Deal 4 random attacks dealing heavy ATK damage, and lower ATK. (Modifier 100%, Rate 30%)

100% is not heavy...
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 8:51 am

also, if you think about it...he will most likely be a single hit, double skill merc like colossus. If that's the case, then his Shocking Revenge skill will take the place of his 4-hit skill 35% of the times for that round. It could be a boom or bust merc.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 10:21 am

question: i never go after event savages but since its agi would the savages be good enonugh to replace my pope agi key masters?
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 10:33 am

^ most likely yes because of the bonus damage for savages
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 10:36 am

A well buffed pe one should fit right between a keymaster and a black bot.

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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 10:57 am

ok will be making them
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 11:05 am

just spent 84 event cells didnt get a single event r1 will no longer be trying to make one
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 11:12 am

trob1831 wrote:
just spent 84 event cells didnt get a single event r1 will no longer be trying to make one
Has any1 ever managed to get r savage from event cells? I have not gained single one in hundreds.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 11:14 am

^ better off buying a lottery ticket Evil or Very Mad
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 11:57 am

I'm sorry for my sleep induced errors.... by GOLEM in my earlier thread i mean COLOSSUS. Colussus is a golem clone, skill wise, but instead of getting 2 auto attacks per round, it still only gets one (Despite have 2x skill).

I think it is a crying shame that they introduced the double skill/single attack mechanic to the game. They should just give the mercs the second auto! What is it, like 6k damage? Sheesh. Help the new players out by giving them a shot at a double action merc!

And to address what Raven said about the Corporate Bouncer. I tend to disagree with you. This new "On Death" mechanic seems like it is operating outside of the turn order- IE one of your merc bites the dust, triggering a chance to proc Shocking Revenge, then when it is Bouncers next turn, he still has the opportunity to proc Authority.

Legend- Thanks so much buddy! Last night I pulled the info off the JSON, but after updating here I was just to sleepy to focus on shooting out to a decent lead in the even and updating everything at the same time.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 12:03 pm

^ yeah, I misread it...it might just be a pretty good E2 merc!
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 12:04 pm

Yeah it usually takes me 500 event cells minimum to get an r1 or r2
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 12:12 pm

Time for everyone to give Dakota some love and buy an event savage pack haha
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 12:45 pm

i got one r2 savage from the cell at 50th pull. guess thats the only one they put in all of the event cells :-)
n this time there is the lesser savage as point reward at 250k instead of epic one
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 12:52 pm

And mashing the 3 reward savages together produces a reasonable "ghetto" savage to mix into your squad during the event. IF you aren't sold on your current squad configuration.

Also, I like that I can trigger multiple bosses this event. Having one spawned but not defeated used to block any additional sprites from triggering during past events for me. Good feature enhancement!
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 12:58 pm

My 2 cents : event epic reward is top notch and easily fits into top 5 best epics in the game. Expect to see the same crazy prices as you saw on Lilith.

Also horray for a savage that actually feels worth having in group. Just 2-3 of these guys out of your 10 spots is going to do some crazy damage. Post event not so great but hey cxbs were an accident IMO. I don't think they realized how good the cxb bots were till it was too late and they were released. We really shouldn't ever expect that kinda savage potential again.

I'm not at all convinced on this L...... I think the mechanic behind the proc is interesting but will ultimately disappoin its owners when PVP event starts.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 1:59 pm

Arth-

I think you are pretty close to accurate on most of that. This even epic suffers from lower stats outside of his agility, as well the fact that, like lilith, his total damage mod is still lower than keymasters/rig. Meaning in a raid buff set up, he will do less damage than key.

I think the epic will serve a spot in many squads, but I for one will have no trouble selling the r1's without a second thought as to whether I want this guy in my squad. I don't think he is top 5. Or even top 10. I'd still take Lilith, Na'Lac, Siren, Battlemaster, Mordeo, or Widow over this guy. That's not counting the non-event epics that would be better.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 2:07 pm

Def like the event rare
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 2:28 pm

Mamoncrief your not putting enough value in striking first. I know the game isn't all about striking first anymore but its still extremely important. (All my evaluations based on pvp performance)

Over 15k agi with a proc that will kill all 3 targets.... battle master , nalac, widow do not belong on same tier as this reward imo. Nalac is close to same tier but too slow. Widows bounce off my guys I don't know why people think they are good. Maybe a full 8/240 widow still OK but the proc isn't that strong with the modifier.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 2:47 pm

Assuming equal evolutions, from a raid standpoint widow is better. Her agility is higher, and her atk is higher, and the total modifier on the attack is the same (600%), so she will do more damage over all.

In pvp speed is inconsequential because whoever has the best blue bot wins that race. Battlemaster proc is an instant in, siren proc is an instant win, nalac is a OHKO on 4 and pretty close to an instant win, lilith is pretty much the same boat, but I find myself living through more lilith procs than nalac procs.

I mean, it's just my own opinion, because obviously I'm splitting hairs here. All of them are great squadmates, and all of them deserve a place on any well ranking team. It just comes down to if the choice is this guy or lilith, or siren, or nalac if you are running an attack setup, I think those others win, at least for me.

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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 5:19 pm

Na'Lac Angered without ATK buff, insta kill .. I killed squad myself just with Canis Bulwark v2 buffed by 1 CXB-2000U and 1 Giga-Primarch, and those squads were 4 Na'Lacs and Leader. Na'Lac isn't that good, it just procs a lot somehow.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 5:26 pm

None of the multi hit epics are insta kills without a buff ^^^

And I know that team you are talking about. That is why mono teams (teams made up a bunch of the same guy) look good on paper but rarely ever work. Gotta mix it up. The team that had Na'lac-Pimarch-Na'lac-Blue-Deadland Rider caused a lot of problems for me, even with a strong lethal team.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 5:44 pm

I like how they introduced a new mechanic with this event. Some funny combos that could be messed around with:

On death of opponent -> Use with massive/extreme damage mercs like Deadeye... well... maybe not better than a usual buff+damage team.
On death of allies (maybe a lot of laughs with this one) -> CXB-0 or Katie? Throw in Skrillz or the cheetah resser.

Either way, I think the skills are too unreliable, so I'll be straight farming. But I do like how the mechanic sets up new possibilities in the future.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 7:17 pm

If you look at just the math .... not matter what you THINK or have seen previously numbers don't lie. If you sat down with all factors considered probability will show Lilith to be on top of almost all the mercs argued against her. Truly look at with no bias and just probablitly and Lilith pwns the end. All arguments so far I've heard against her don't really seem to line up when you look at the math.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 26th 2013, 7:29 pm

^ that's true to the extent of what I'm seeing our of her today...a RAM is hitting harder than her for God's sake! something is definitely wrong with that...
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 1:59 am

heptathlete wrote:


Also, I like that I can trigger multiple bosses this event.  Having one spawned but not defeated used to block any additional sprites from triggering during past events for me.  Good feature enhancement!
This does not work for me. I still have to beat boss i discovered (or wait for others to kill it) to get a new discovered one.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 3:39 am

I think they've tuned lilith down in the event especially her weaken ability as I'm actually doing better with dual barrage as long as it procs twice
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 4:10 am

Lilith doesn't weaken as far as I know .. ? Just lowers DEF but Raid Boss has no DEF so ..
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 4:21 am

Dual barrage doesn't work like it used to anymore tho right?
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 4:26 am

paintballer58 wrote:
Dual barrage doesn't work like it used to anymore tho right?
I tested Dual and also Shellstinger. No work
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 4:32 am

Yea, with great sadness I noticed Shellstinger does no longer work. Damage actually doubled because of the merc. ;(
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 4:45 am

Im actually happy that my current squad outdamages the one i used in previous raid which included dual barrage and shellstinger combo. Cool 
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 5:03 am

I'm hitting 2 mil damage every time on single mag shot. Just a combination of Crystalled Keymasters with CXB-2000U and Big Rig v2's is epic. Imagine putting Mista-Fista's instead of Big Rig v2's. o.O
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 5:07 am

Fresh-Fil-A wrote:
I'm hitting 2 mil damage every time on single mag shot. Just a combination of Crystalled Keymasters with CXB-2000U and Big Rig v2's is epic. Imagine putting Mista-Fista's instead of Big Rig v2's. o.O
And i have to use blue wasp instead of blue bot. Hope i grab BB till next raid.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 7:58 am

Well, I'm still hitting ~2 mil without the CXB-2000U as well, only on those bigger bosses I really need the CXB-2000U.
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 10:36 am

Tbh 8 big rigs a blue bot and your leader is all you need for raid. A team like that pulls 2-5 mil single shot and all out attacks can be very surprising
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 5:05 pm

Interesting Art. I was thinking of sitting my 3 big rigs and see what 4 Key v2's, 4 Blue Wasps, a Tigrey & leader does with a single shot. Figured the prospect of 4X boost to AGI & DEF would keep everything alive longer than what the rigs contribute.

The rigs keep getting killed off before the battle finishes. Mad 
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PostSubject: Re: Nether Core Raid Event - Blazing Howitzer Lethal   September 27th 2013, 5:47 pm

If you take 2 WASP / CXB-2000Us, those mercs will probably keep all of your mercs alive already. When I fight those K2 Bug Shit Bosses lvl 50, when my 1 CXB-2000U buffed my squad, it does 500 damage max. If you take two of them he'll hit very less, and you'll buff AGI a lot.
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