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 Niobe PvP Discussion

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legendslayer
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PostSubject: Re: Niobe PvP Discussion   October 30th 2013, 10:15 am

Nucleargenome wrote:
It's good to make it pre-battle, cuz mid battle buffs can be OP. Cards like JawBreaker with max ATK can cause heavy damage with stacked buffs. With only three Niobes proccing thrice and two JawBreakers proccing twice (in four turns), can damage almost 3-5 Million in one go (All out). And this deck is not even hard to achieve.
Your opinion holds no weight, especially since you think "this deck is not even hard to achieve" when Jawbreaker has never ever been released. On top of that, his HP is higher than even a POPE Niobe, meaning he will NEVER get the buff unless only he gets hit by enemy attacks. Please play the game and learn how it works before blindly supporting dev butchering. /End rant
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Nucleargenome
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PostSubject: Re: Niobe PvP Discussion   October 30th 2013, 11:23 am

You can't defy maths. It's all about the maths in these games. Even if you replace "Jawbreaker" with "Blazing Howetzier", the second highest ATK card with ATK buff in meta. You can achieve the approximate results.

I have seen a deck with five to six Telepaths, then why this kind of deck is not achievable. Anyways I am not supporting anyone, just thinking out loud. And please no taunting, I am new to the forum and not aware of the rules here.
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Mrpaplp
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PostSubject: Re: Niobe PvP Discussion   October 30th 2013, 1:40 pm

All you need is one that double hits..
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KainHighwind
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PostSubject: Re: Niobe PvP Discussion   October 30th 2013, 4:34 pm

Just out of curiosity, now that Niobe is "fixed" Rolling Eyes , I wonder if 4/5/6/7 in 1 builds on some mercs are going to be more valuable? After making the decision to hold onto my 12.7K Battlemaster, that got me thinking about this. Any thoughts?

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mamoncrief
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PostSubject: Re: Niobe PvP Discussion   October 30th 2013, 4:47 pm

If you are building a team around niobe, then yes. But that isnt going to be a large enough population to actually affect the price of mercs. More like, if you have a few bad evo guys, you can capitolize on that by throwing a niobe in there instead of being underclassed.

They will still be slow, however, and there is no way around that aspect of bad evo's
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DaedHead8
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PostSubject: Re: Niobe PvP Discussion   October 30th 2013, 6:10 pm

sphynx187 wrote:
I think That Dakota Couldn't Figure Out How To Prevent Canis From Killing niobe, So They "Fixed The Glitch" and put Niobe back in the boring pre-battle-buffer box.
This! It was the easiest solution to a dumb problem.
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