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 Totemic v2 ***UPDATE***

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Moba-man
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PostSubject: Totemic v2 ***UPDATE***   December 22nd 2013, 5:19 pm

The kill proc triggers fairly often now but if it doesn't kill the target it deals 130% atk damage and makes the target flash red.

Dakota finally gave me a decent answer on my bug report for Totemic Warrior. I am left wondering if they flipped the switch on how the Double Death proc works because it's now working most of the time (70%) and deals 130% damage rarely (30%). Below is the most recent response from Dakota:

Dear User,

"Double Death" skill has 30% chance to kill the enemy after it procs. If it misses then it will deal damage with 130% modifier to the target and red animation will appear on it. We hope this will clarify your confusion.

Thanks For Playing Fatal Frontier.


Last edited by Moba-man on December 27th 2013, 3:31 pm; edited 2 times in total
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Arthainius
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PostSubject: Re: Totemic v2 ***UPDATE***   December 22nd 2013, 5:24 pm

uhh oh bug?
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Moba-man
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PostSubject: Re: Totemic v2 ***UPDATE***   December 22nd 2013, 7:29 pm

I believe it is a bug. Hopefully they fix this one since totemic does offer much else.
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Fresh-Fil-A
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PostSubject: Re: Totemic v2 ***UPDATE***   December 23rd 2013, 12:23 pm

Seems like they can't even release ONE merc without some kind of bug in it. Dakota, stop fucking your colleges and put more work into the game.
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Moba-man
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PostSubject: Re: Totemic v2 ***UPDATE***   December 27th 2013, 1:42 pm

Dakota finally gave me a decent answer on my bug report for Totemic Warrior. I am left wondering if they flipped the switch on how the Double Death proc works because it's now working most of the time (70%) and deal 130% damage rarely (30%). Below is the most recent response from Dakota:

Dear User,

"Double Death" skill has 30% chance to kill the enemy after it procs. If it misses then it will deal damage with 130% modifier to the target and red animation will appear on it. We hope this will clarify your confusion. 

Thanks For Playing Fatal Frontier.
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