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 FT: Lurker + More

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Zoar1984
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PostSubject: FT: Lurker + More   January 29th 2014, 8:57 am

Looking to trade off extra mercs that I have no use for-just PM with your offer. Thanks.

Have:

MX Lurker x1
Duplex Ominbot x3
Bionic Basher x7
Keymaster v2 x2
Three Kings x8
Bionic Krampus x8

Want:

Repaired Cyclops MX
EVE 1.0
Crystals (all types, any quantity)
RES
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Zoar1984
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PostSubject: Re: FT: Lurker + More   January 31st 2014, 6:02 am

New twist to this old thread.

I currently have MX Lurker x8 all Level 70 (at least one copy is max proc) in addition to the above mercs. Anyone want to make me a sweet offer on these? Not sure I need to make a POPE one of these-perhaps you want to? PM if interested before I change my mind.

PS-I still have everything listed in the original post. Not a single response. Doesn't anybody need any of this stuff? Or are the 1,000 people or so who still play this game full up of these mercs?
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Zoar1984
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PostSubject: Re: FT: Lurker + More   February 3rd 2014, 5:45 am

I'm about to have Repaired Cyclops MX (all level 70) x8.  Anyone with a high-end Epic or any Lethal interested in trading for these Lurkers and Cyclops to make your POPEs?

Plus everything else is still available...and getting closer and closer to fusion fodder.
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d1fferent
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PostSubject: Re: FT: Lurker + More   February 3rd 2014, 8:11 am

Zoar just get them on the X and get some res building up! Ive accumulated 170 in 3 months..
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Fresh-Fil-A
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PostSubject: Re: FT: Lurker + More   February 3rd 2014, 11:21 am

I'm looking to buy some of those Repaired Cyclops MX's, but what is the modifier on his proc ?
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sphynx187
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PostSubject: Re: FT: Lurker + More   February 3rd 2014, 12:47 pm

150%, allegedly
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PostSubject: Re: FT: Lurker + More   February 3rd 2014, 5:52 pm

Sad modifier, but will probably still do greatif buffed.
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danthepirate
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PostSubject: Re: FT: Lurker + More   February 3rd 2014, 7:29 pm

You have it around the wrong way. Unbuffed he is really strong and fast because of his high stats. His proc unbuffed hits individually for almost for as much as an incinerate although it is only 4 rather than 6 hits. However, he won't use a buff as effectively as a chained colossus or incin because his proc is only 600%.
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heptathlete
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PostSubject: Re: FT: Lurker + More   February 4th 2014, 11:11 am

How is 6 hits at 100% better than 4 hits at 150%?

I agree with the extra damage that poison / bleed / burn ups the damage and many times is better than the extra talent of stun / freeze, but how is 600% better than 600%?

 scratch 
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fozziev
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PostSubject: Re: FT: Lurker + More   February 4th 2014, 11:17 am

not sure whats being compaired but inc is 6 hits at 200%
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danthepirate
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PostSubject: Re: FT: Lurker + More   February 4th 2014, 3:26 pm

17k atk *1.5 is around the same as 13k atk*2.
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heptathlete
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PostSubject: Re: FT: Lurker + More   February 11th 2014, 12:39 am

Well, I'll pull this thread back up to the top.

Especially since I have Lurkers I'd like to exchange. Have 4 Lurkers -> seeking res or crystals ... please.
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heptathlete
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PostSubject: Re: FT: Lurker + More   February 22nd 2014, 2:09 am

Lurkers ... anyone?

They need a new home ... and I need some res. Any takers?
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