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 WTT/WTS 16 * Abyssal R1

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danthepirate
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PostSubject: WTT/WTS 16 * Abyssal R1   March 26th 2014, 4:41 am

I have 16 Abyssal R1. I think all of them are lvl 70 except for 2.

I have decided I don't need to build them so I would like to get rid of them.

Looking for res and/or useful mercs.

Eg. Niobe is useful to me but an F9 is not.

Would like to get rid of them in blocks of 8 if possible.
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sphynx187
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 26th 2014, 8:33 am

The Abyssal Emperor is second only to incinerate when it comes to cumulative ATK damage.
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danthepirate
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 26th 2014, 8:38 am

Are you trying to tell me I should build them for raid or are you trying to help me get a really good price for my mercs?

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sphynx187
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 26th 2014, 8:42 am

Yes. Either way ends in your favor.
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heptathlete
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 26th 2014, 9:19 am

Dan, I could use a set. Sent you a PM.
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Fresh-Fil-A
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 30th 2014, 4:48 pm

sphynx187 wrote:
The Abyssal Emperor is second only to incinerate when it comes to cumulative ATK damage.

Not quite, there are probably more but first one I just thought of would be Cyclops. Abysal does not do that much damage, just has a nice stun.
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danthepirate
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 30th 2014, 4:55 pm

What are you basing that on? From what I have been told, cyclops is 4*150% and i know abyssal is 4*200%.
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 31st 2014, 12:29 am

It's the other way around, Cyclops is 200% and Abysal 150%.
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 31st 2014, 12:43 am

Fresh. Do not argue with me. You are wrong.

Go check http://www.m-webs.com/ff/ for the Cyclops skill.

I have personally tested abyssal multiple times and it is 200%.

Cyclops has a 600% skill. Abyssal has an 800% skill.

The End.
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Daltigoth
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   March 31st 2014, 11:32 am

Abyssal Emperor - 4 attacks x 200% = 800
Repaired Cyclops - 4 attacks x 150% = 600

Those are the #'s.
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sphynx187
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PostSubject: Re: WTT/WTS 16 * Abyssal R1   April 1st 2014, 11:24 am

Cyclops ATK (8/200) is 17745 and multiplier is 1.5 for 4 hits.

Emperor ATK (8/200) is 15991 and multiplier is 2 for 4 hits.

Do math.
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